Sometimes, it seems that we live in parallel worlds. Like this one: Continue reading
Monthly Archives: June 2011
A world of sloppy thinking
Apparently as part of a larger orchestrated move into “gamification”, Saatchi & Saatchi S recently released the above marketing study deck on the topic. Kevin Slavin has essentially said all there is to say, so I’d rather quote him in full and then add some supportive footnotes. Continue reading
CHI 2011: Paper gleanings
Apart from the gamification workshop, this year’s CHI conference also featured quite a number of regular papers that more or less directly spoke to our interest in the use of game design in non-game contexts, so we thought we would parse the program and share our (admittedly, subjective) list of findings. If we missed one you think must be included (here as well as in our bibliography), do let us know! Continue reading
CHI 2011 Gamification Workshop: Slides and Photos
This has been long overdue, but here they are: The collected slides (and some photos) of the Gamification Workshop at CHI in Vancouver on May 7, 2011. Videos and more to follow. Enjoy! Continue reading
CFP: MindTrek 2011
This might be late for some, but the MindTrek conference, a small Scandinavian conference gem on “social media, ambient/ubiquitous media, games, media management and open source”, running September 28-30 2011, has just extended its deadline for full and short papers to June 12. This year’s games track features “gamification, funware and playful designs” as one topic in the call this year, so this might be something. All proceedings got into the ACM Digital Library, with additional edited books and journal special issues for selected papers.
You can find the Call for Papers here, general information here and key dates here.