The Gamification Research Network (GRN) is a communication hub for academic and industry researchers and students interested in studying the use of game elements in non-game contexts. It was launched in November 2010 alongside the call for participation for a one-day workshop on the topic at CHI 2011.

The purpose of the GRN is to further research in the area by providing a repository of relevant people, projects, and publications, and by offering a shared space of discussion and publication.

 

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