The Gamification Research Network (GRN) is a communication hub for academic and industry researchers and students interested in studying the use of game elements in non-game contexts. It was launched in November 2010 alongside the call for participation for a one-day workshop on the topic at CHI 2011.
The purpose of the GRN is to further research in the area by providing a repository of relevant people, projects, and publications, and by offering a shared space of discussion and publication.
Our tweets @gamifyresearch
- Papers and presentations from our #chi2013 workshop "Designing Gamification" are up: j.mp/X2j3cn #gamichi 1 month ago

