Monthly Archives: November 2017

CFP: GamiFIN 2018

IMPORTANT DATES

  • January 31: Submissions deadline
  • March 15: Notifications of acceptance sent to authors
  • April 20: Registration deadline for paper authors
  • April 30: Deadline for authors to submit the final manuscript (camera ready)
  • May 16-18, 2018: Conference

THEMES

Gamification is a multi-faceted development that affects multiple domains of human life. Therefore, we welcome submission related to this ludic transformation of our reality under several domains and related to (but not limited to) e.g. the following keywords:

 Gamification and

  • Users: e.g. Engagement, experience, user types
  • Education: e.g. Serious games, game-based learning, games & math
  • Media: e.g. eSports, streaming
  • Commerce: e.g. Business models, free-to-play, gambling, gamification as marketing
  • Work: e.g. Organizational gamification, gameful work, gamification in leadership
  • Technology: e.g. Virtual Reality, augmented reality, Internet of Things
  • Toys & play: e.g. Toy play, toy design/creation, toys in education, Internet of Toys
  • Health: e.g. Quantified self, games for health, health benefits
  • Culture: e.g. Ludification, history of games and gamification
  • Theories/concepts/methods: Contributions to science around gamification

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