On May 4, 2011, at the Gamification Workshop of the Digital Shoreditch Festival in London, Richard Bartle rectified a few things in his own inimitable way, among them the abuse of his model of four approaches toward playing MUDS in much recent gamification discourse. Enjoy.
Here are the slides, and below is a video with some dangerous spikes in audio, so dial your speakers down a bit.
(via Marcus Bösch)
Designer and researcher working on gameful and playful design. Editor of Gamification Research Network. Co-editor of "The Gameful World" (MIT Press, 2014). Associate at Hubbub.