Category Archives: CFPs

Call for papers and proposals.

CFP: GamiFIN 2018

IMPORTANT DATES

  • January 31: Submissions deadline
  • March 15: Notifications of acceptance sent to authors
  • April 20: Registration deadline for paper authors
  • April 30: Deadline for authors to submit the final manuscript (camera ready)
  • May 16-18, 2018: Conference

THEMES

Gamification is a multi-faceted development that affects multiple domains of human life. Therefore, we welcome submission related to this ludic transformation of our reality under several domains and related to (but not limited to) e.g. the following keywords:

 Gamification and

  • Users: e.g. Engagement, experience, user types
  • Education: e.g. Serious games, game-based learning, games & math
  • Media: e.g. eSports, streaming
  • Commerce: e.g. Business models, free-to-play, gambling, gamification as marketing
  • Work: e.g. Organizational gamification, gameful work, gamification in leadership
  • Technology: e.g. Virtual Reality, augmented reality, Internet of Things
  • Toys & play: e.g. Toy play, toy design/creation, toys in education, Internet of Toys
  • Health: e.g. Quantified self, games for health, health benefits
  • Culture: e.g. Ludification, history of games and gamification
  • Theories/concepts/methods: Contributions to science around gamification

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CFP: Research Games Book

In recent years, games have increasingly received attention as a source of inspiration for areas outside of games and play itself. After a successful workshop at CHI 2016 we are preparing an edited book in the Springer Human-Computer Interaction Series explicitly aiming to reveal bridging concepts and presenting methods for introducing the application of game elements and game design principles to research in the field of HCI. Continue reading

CFP: CHI Play 2017

CHI Play is the international and interdisciplinary ACM SIGCHI conference for researchers and professionals across all areas of play, games, and human-computer interaction (HCI) or ‘player-computer interaction’. The goal of CHI Play conference is to highlight and foster discussion on high quality research in games and HCI, as foundations for the future of digital play. To this end, the conference blends academic research papers, interactive demos, and industry case studies. This year’s CHI Play will be from October 15 to 17 in Amsterdam. Continue reading