CHI Play is the international and interdisciplinary ACM SIGCHI conference for researchers and professionals across all areas of play, games, and human-computer interaction (HCI) or ‘player-computer interaction’. The goal of CHI Play conference is to highlight and foster discussion on high quality research in games and HCI, as foundations for the future of digital play. To this end, the conference blends academic research papers, interactive demos, and industry case studies. This year’s CHI Play will be from October 15 to 17 in Amsterdam. Continue reading
within “Decision Analytics, Mobile Services, and Service Science” – track
50th annual Hawaii International Conference on System Sciences (HICSS-50)
January 4-7, 2017 | Hilton Waikoloa Village, Big Island.
The 49th Hawaii International Conference on System Sciences, happening on January 5-8, 2016 at the Grnad Hyatt in Kauai, has a special section on “Gamification: Motivations, Effects and Analytics” as part of its Decision Analytics, Mobile Services, and Service Science track. Continue reading
CHI PLAY, now in its second year in London, is an international and interdisciplinary conference by the ACM Special Interest Group Computer-Human Interaction for researchers and professionals across all areas of play, games and human-computer interaction (HCI) working in “player-computer interaction”. Continue reading
After our successful workshops at CHI 2011 and CHI 2013, we’re happy to continue our bi-annual tradition and announce the CHI 2015 workshop “Gamifying Research“, taking place in Seoul, Korea on November 19, 2015. Submission deadline is January
2 5, 2015. Read on for the full Call for Participation, and find a linkable version here.