The 49th Hawaii International Conference on System Sciences, happening on January 5-8, 2016 at the Grnad Hyatt in Kauai, has a special section on “Gamification: Motivations, Effects and Analytics” as part of its Decision Analytics, Mobile Services, and Service Science track. Continue reading
CHI PLAY, now in its second year in London, is an international and interdisciplinary conference by the ACM Special Interest Group Computer-Human Interaction for researchers and professionals across all areas of play, games and human-computer interaction (HCI) working in “player-computer interaction”. Continue reading
After our successful workshops at CHI 2011 and CHI 2013, we’re happy to continue our bi-annual tradition and announce the CHI 2015 workshop “Gamifying Research“, taking place in Seoul, Korea on November 19, 2015. Submission deadline is January
2 5, 2015. Read on for the full Call for Participation, and find a linkable version here.
Registration for the Gamification 2013 conference opens today, June 6. People interested in presenting can submit their papers for participation (see full CfP below), including research projects, gamification successes and failures, unanswered question about gamification, gamification metrics and processes, and methods of gamification commercialization. Continue reading
I am excited to announce that our workshop “Designing Gamification: Creating Gameful and Playful Experiences” has been accepted at the CHI 2013 conference. The workshop site is now online, as is the stable Call for Participation. So feel free to share, submit – and maybe join us for a lush spring day in Paris! Continue reading
The International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) announces a call for papers for a for a special issue dedicated to the topic of Ludic Simulations, edited by Patrick Coppock (University of Modena & Reggio Emilia, Italy) and IJGCMS Editor-in-Chief Rick Ferdig (Kent State University, USA), Submission deadline July 15, 2012. Continue reading