As part of the 10th International Conference on the Design of Cooperative Systems (COOP 2012), there’s a one-day workshop on Gamification of Production Environments on May 29, 2012 in beautiful Marseille. Abstract deadline is March 30. See the full CFP below. Continue reading
Do you have experience “gamifying” your classroom? Have you designed learning contexts, spaces, curricula, programs, institutions that incorporate elements, principles, and inspiration from game design? Then “The Gameful Classroom” is for you – a one-day workshop facilitated as part of the fourth annual GLS Educators Symposium (GLSES) on Tuesday, June 12, 2012 at the University of Madison-Wisconsin’s Memorial Union. Continue reading
Next year’s Game Developers Conference (March 5-9, 2012) in San Francisco features a daylong “Game IT Summit“, “focused on the use of videogames to tackle common organizational goals through enterprise-focused game development”. The CFP – deadline October 31, 2011 – calls for “fresh thinking” beyond serious games on the hand and shallow gamification on the other. Continue reading
There’s a new game studies journal in Italy, and it’s inaugural issue is going to cover gamification (among other things). Continue reading
This might be late for some, but the MindTrek conference, a small Scandinavian conference gem on “social media, ambient/ubiquitous media, games, media management and open source”, running September 28-30 2011, has just extended its deadline for full and short papers to June 12. This year’s games track features “gamification, funware and playful designs” as one topic in the call this year, so this might be something. All proceedings got into the ACM Digital Library, with additional edited books and journal special issues for selected papers.