There will be a half-day workshop on gamification and serious games at the 42th annual conference of the German Informatics Association in Braunschweig on September 16-21, 2012. Deadline for submissions is April 30, 2012. Full (German) CFP after the break. Continue reading
CFP: Gamification of Production Environments Workshop @ COOP’12
As part of the 10th International Conference on the Design of Cooperative Systems (COOP 2012), there’s a one-day workshop on Gamification of Production Environments on May 29, 2012 in beautiful Marseille. Abstract deadline is March 30. See the full CFP below. Continue reading
Call For Participants: The Gameful Classroom @ GLSES 2012
Do you have experience “gamifying” your classroom? Have you designed learning contexts, spaces, curricula, programs, institutions that incorporate elements, principles, and inspiration from game design? Then “The Gameful Classroom” is for you – a one-day workshop facilitated as part of the fourth annual GLS Educators Symposium (GLSES) on Tuesday, June 12, 2012 at the University of Madison-Wisconsin’s Memorial Union. Continue reading
Call for Papers: DiGRA Nordic 2012
The DiGRA Nordic 2012, “Local and Global: Games in Culture and Society”, running 6-8 June 2012 in Tampere, Finland has a gamification/gameful design stream. See the CFP below.
Bath Gamification Talks
No, not points for plumbing and badges for bidets, but a series of 10 talks in the very english town of Bath. They’re ostensibly on gamification, but the remit is really the impact of games on a wide variety of fields. I’m presenting session four and so far we’ve already had talks on serious games, ARGs for education and tomorrow (Fri 21st) there will be a talk on Gamification, Innovation, Transformation by the organiser, and innovation specialist, Anja-Karina Pahl.
Next week I’m presenting (28th October) on Gamification, Design and Beyond. I’ll be using some of the definition work that has already been carried out via our CHI and Mindtrek papers, as well as discussing the general trend in the ludification of culture; the ludic turn. Some colleagues from the Play Research Group at UWE will be presenting over the next few weeks.
The event is free, but they would like you to register for it if you’re coming along. Drinks during and dinner afterwards.
When Perspectives Collide: Bringing Together Game Studies and HCI
At the recent DiGRA conference in Hilversum, a few of us organised a session on gamification, titled Gamification: A roundtable on game studies and HCI perspectives. Our intention was to bring together perspectives we had gleaned from the CHI workshop on gamification in May with perspectives from the game studies community. Continue reading